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Whether they are turn-based or real-time, strategy games occupy a unique niche within gaming. While there is not always the thrill of the fight, there is often a deep satisfaction achieved from outsmarting both other players and particularly AI. Here are some of the most favored titles in recent years, in no particular order.
Strategy games are a preserve of PC gaming, but it’s not due to exclusivity agreements between game developers and console manufacturers, but simply because the PC offers unhindered keyboard and mouse controls that allow gamers broader control over their games. In strategy games, the user interface more or less requires point-and-click interaction, which controllers struggle to provide. Only a few games are designed with controller support.
In this list, we take a look at 25 of the best strategy games that stand the test of time. Some games, like Dune 2, don’t really hold up well against newer titles, so we didn’t include them. You will however find a few classics listed on here, only because they’re still as playable today as they were back when they were first released.
Keep in mind that Civilization VI’s coming out later this year, too! So expect to see this list updated with it if it’s any good (and it probably will be).
#30 Battlefleet Gothic: Armada
Battlefleet Gothic: Armada is a real-time space strategy game set in the universe of Warhammer 40,000, where evil lurks around every corner of the galaxy and alien races do just about everything to try and kill each other. The game is a tribute to its source material and one that will test even the most exceptional admirals out there.
#29 Factorio
Factorio is a game in which you build, manage, and organize automated factories within an infinite 2D world. The factories you construct are of increasing complexity, requiring more and varied resources to produce an equally diverse set of items. These items, in turn, allow you to produce even more stuff. Players are invited to use their imagination to design their own factories, combining simple elements into complex structures–and protecting all of it from the monsters that want to destroy it all.
#28 Grey Goo
Developed by Petroglyph, the makers of Command & Conquer, Grey Goo is a return to form. In the game, players fight for survival on a planetary oasis by commanding one of three factions: the defense-oriented Humans, the versatile Beta, or the all consuming Goo. The game caters to a myriad of play styles, including the ability to turtle, by offering players the ability to construct impenetrable walls, dominate from strategic outposts—or become the Goo and overrun your enemies.
#27 Homeworld: Deserts of Kharak
The planet is dying, and an ancient, derelict spaceship is your people’s only hope for survival. In this prequel to the interstellar series of space strategy games, you take on the role of the scientist leading an expedition into the harsh and unforgiving deserts of Kharak to recover an ancient artifact that will come to be the salvation of your people.
#26 8-Bit Armies
8-Bit Armies offers gameplay that’s been rolled back to the glory days of RTS, while maintaining some of the modern conveniences we’ve picked up along the way since then. It’s fast-paced, lightweight, and simple to learn. With a voxel-style look reminiscent of Hipster Whale’s mobile hit Crossy Road (it’s not really 8-Bit), it feels like a perkier version of Command & Conquer, which several key staff at Petroglyph worked on at the now-defunct Westwood Studios.
#25 Crusader Kings II
Made by the masters of grand strategy games, Paradox Interactive, Crusader Kings II explores one of the defining periods in world history. Medieval history is brought to life as players take on the role of a regent in any one of the period’s many dynasties and ruling families and set out to carve an empire out of the ruins of the Dark Ages.
#24 Sid Meier’s Civilization: Beyond Earth
Beyond Earth is a science fiction take on the tried and tested Civilization formula of turn-based grand strategy games. As part of an expeditio nto find a home beyond an overpopulated Earth, players must lead their people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
#23 Endless Space
Set in the Endless Universe, in which Endless Legend also takes place, Endless Space is a turn-based 4X strategy game in which players take on the role of one of many spacefaring civilizations. You can control every aspect of your civilization as you strive for galactic dominion.
#22 Sorcerer King
Sorcerer King is a fantasy turn-based strategy title in the vein of 4X games like the classic Master of Magic. In the game, players must build a kingdom and raise a force powerful enough to challenge the eponymous Sorcerer King. It’s a game where the bad guy has already won and it’s up to the remnants and survivors of his onslaught to set things right. You have to do so before he fulfills his plan of becoming a god and destroys the Elemental Shards upon which the world’s magic depends on.
#21 Stellaris
Stellaris is Paradox Interactive and Paradox Development Studio’s new 4X game set in space. Best known for their work on Europa Universalis and Hearts of Iron, Stellaris’ devs take to the final frontier in this real-time (with pause) strategy title. Players will begin a civilization of their own creation in a randomly generated universe, exploring new worlds, encountering aliens, and facing the challenges of running an intergalactic civilization replete with war, diplomacy, and everything else.
#20 Homeworld Remastered
Homeworld Remastered Collection is the collection of both Homeworld and Homeworld 2, two of the best space RTS games ever made. Remastered with new visuals and gameplay improvements, the two games are designed to run fluidly on modern systems and make full use of everything the new hardware has to offer. These classic titles offer timeless gameplay and certainly stand the test of time.
#19 Endless Legend
Endless Legend is a fantasy-themed 4X turn-based strategy game from the creators of Endless Space and Dungeon of the Endless. Free download battlefield game for pc. The game is the fantasy follow up to Endless Space replacing the surreal beauty of a tactically significant vacuum with vibrant, terrain-filled hexagons. In Endless Legend, players control every aspect of their civilization as they struggle to save their homeworld of Auriga.
Read our review of the title here.
#18 Galactic Civilizations 3
Developed by Stardock Entertainment, Galactic Civilizations 3 is a 4X space strategy game and the latest installment in one of the highest-rated strategy series of all time. The game challenges players to build an empire that dominates the galaxy through conquest, diplomacy, cultural hegemony, or scientific research. The stars are yours to control.
#17 Age of Wonders 3
Developed by the makers of Overlord, Triumph Studios, Age of Wonders 3 is the third game in the Age of Wonders series of turn-based strategy games.The game sees a return to classic turn-based strategizing with an overworld map as well as a combat system that’s akin to Final Fantasy Tactics.
Players can participate in two separate campaigns that pit rival factions against one another, in an overarching narrative that ties both of the campaigns together. Players can also play the game in free mode, which is much like Civilization—because that’s where the fun is at.
#16 Europa Universalis 4
The war game lives on the PC platform and no other, and the upcoming Europa Universalis is bigger and more expansive than any other wargame before it. The entire duration of the game stretches between the mid-15th century to the late 18th century, containing every detail you ever cared to know about generals, politicians, nobles, and royalty of all the European nations during that time. Like its predecessors, the game is all about politics and war on a grand scale.
#15 Total War: Rome 2
Apparently, The Creative Assembly’s much lauded Total War series is stuck in a groundhog day like cycle now. Everything ends with Empire, the last era that featured the kind of mass unit warfare the series handles so well, and goes back to the start, back to the Shogun era. Then there’s another Rome.
This time we’re up to the Rome part of the cycle. It’s the second time Total War comes to the time where legionaires clashed with barbarians, and this times, things are not going to be pretty.
#14 Company of Heroes 2
Based on Relic’s experience with Dawn of War, the World War II era realtime strategy game Company of Heroes was widely regarded as the ultimate toy soldier game when it arrived to both commercial success and critical acclaim back in 2006. Ever since then, the Company of Heroes franchise has seen several new entries in form of both regular and stand alone expansion packs, but no true sequel.
Until now. After publisher THQ went under last year the rights to the franchise have passed on to SEGA, who will publish the Eastern Front focused Company of Heroes 2 later this month. Watch trailer
#13 Total War: Shogun 2
Shogun 2 brings the Total War series back to its roots. Set in feudal Japan, players take on the roles of one of the many Daimyo vying for the title of Shogun as they take to the battlefield and subjugate their neighbors.
Players must also contend with the rise of Christianity in Japan and the influence of foreign powers which threaten not only to take over the country, but also its culture. It’s up to the players to decide how history itself unfolds by making decisions both on the field and over the map board.
#12 Civilization 5
Civilization 5 isn’t the best game in the Civilization series, but it’s the newest, and arguably the one with the best combat thanks to the implementation of a hexagonal board. The game is even further improved by its expansion packs, which alter—if not improve—the game in fundamental ways from culture and religion to diplomacy.
If you’re searching for kindness in the latest Civilization, you’ll have to set the game’s difficulty down to the lowest setting because it’s easily the most challenging game of the bunch. Regardless of whatever shortcomings it might have with long-time fans of the series, Civilization 5 is by far one of the best strategy games around.
#11 XCOM: Enemy Unknown
XCOM: Enemy Unknown is a worthy successor to the turn-based strategy game series by Microprose—classics from almost two decades ago. Revived by Civilization developer Firaxis, the new XCOM streamlines everything that made the original title a little annoying to play through and improves upon all of its best qualities for a modern, turn-based strategy game that’s like no other.
The game’s popularity and success stands as a testament to the strength of turn-based strategy games, which have stood the test of time despite being declared ‘dead’ a million times over.
#10 Starcraft
This classic real-time strategy game, released in 1998 is still one of the most popular releases of all time. Three species duke it out in the 26th century to gain control of a faraway chunk of the Milky Way. Terrans are humans who’ve been exiled from Earth. Another humanoid species, the Protoss, who are fairly advanced and possess various psychic abilities, are trying to keep their culture safe from the insectoid Zerg, who are bent on assimilating everyone else.
Starcraft is largely considered a game that revolutionized real-time strategy gameplay, as well as providing a deeply engaging story. There is still a thriving community of professional competitors, particularly in Asia, complete with sponsorships and televised events. Zerg Rush!
It also featured in our Top 10 Space Strategy Games list.
#9 Warhammer 40,000: Dawn of War II
This title, a sequel and marked improvement to the first Dawn of War is unique in that the multiplayer option involves co-op, as opposed to pitting players against one another. The campaigns, unlike those found in this game’s predecessors are non-linear, and do not have base building elements. Units must be selected before a missions beings, and no new units are issued once it is progress.
Players are faced with decisions regarding the missions and locations chosen in which to fight, and consequences are based on these choices. Even after choices are made, missions can have multiple objectives which may be mutually exclusive depending on the further unfolding of events.
This game can be appealing to those who normally prefer RPGs, as players to level up, and some units can be equipped with scavenged weaponry and armor. This is a good crossover game for any die-hard RPG fans who are interested in experiencing a strategy game without completely unfamiliar elements.
#8 World in Conflict
Many strategy games take place either in the distant past or future, but this title, released in 2007, is set in more recent times, during the collapse of the Soviet Union, but speculates as to what would have happened if Soviet forces had attempted to remain in power through aggressive action.
There is no resource collection or base building in this game, but rather reinforcement units are bought with a pre-determined amount of in-game points, and dropped into the battlefield. When units are dead, the points gradually return to the player’s balance, so that new units can be acquired.
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In multi-player games, players choose a specific role from among four preset roles, Air, Armor, Infantry, and Support. These have various abilities, such as unusually effective long ranged attacks, and the ability to hide easily, but are usually balanced with a weakness of some sort, like being vulnerable to attack on open ground, or being useless in short-range skirmishes.
Players will enjoy the small user interface, as it provides a more open view of the battlefield and the ability to manage individual units more effectively.
#7 Civilization IV
Like the other titles in this series, Civilization IV is a turn-based game in which the player takes on the role of the leader of an empire that must be built from scratch from a single city, built by a settler in 4000 B.C. As the building expands, so do the options for infrastructure, military fortification and training, study of science and art, religion, and all the other stuff that empires have. Build “wonders” around the empire, and experience the birth of historical figures who can enhance various aspects of cities within the empire.
This game, like many turn-based strategy games can feel slow for the first few turns, but things get interesting once contact is made with neighboring cultures, and the potential for trade, aid, and war arises. Bonus: Leonard Nimoy congratulates the you overtime you attain a new technology or hit a milestone within your empire.
#6 Rise of Nations
This game features the idea of expanding territory similarly to Civilization IV, but employes a real-time mode of gameplay. Territory is expanding by building more cities and forts within the borders, which opens more options on a technology tree, through which options are selected to customize the territory. Cities support citizen units, which can be assigned to specific tasks, but will always look for tasks to do when idle if not assigned to anything specific. Rise of Nations specifies six different resources, food, timber, metal, oil, wealth and knowledge, which are used to create buildings, units, and to research technologies.
Any nation within the game is playable at any point in history, regardless of the actual historical timeline of that nation, but resources only become available in the age in which they were originally utilized. Keeping a balance between offensive and defensive forces is crucial to successful gameplay, as is the state of the economy. Rise of Nations is both rewarding and frustrating in turns, but always highly addictive.
#5 Starcraft II: Wings of Liberty
This long awaited sequel to the original Starcraft has earned a spot on this list in its own right. Finally released in July of 2010, the story picks up four years after the events of the original Starcraft, and follows an insurgent group attempting to make its way across the Terran Dominion. Non-linear gameplay with regard to the campaigns keeps the game interesting, and is a minor departure from the original. However, the order in which the campaigns are done will not interrupt the narrative.
Units remain largely the same, with some additional specialized units available only for campaign play and not in regular multi-player, such as the Terran Wraith, Vulture, and Diamondback. There is also a map editor, similar to the original StarEdit, which allows for customization of terrain and campaigns.
A word of warning for players hoping to have a nostalgic evening of strategy gaming with local friends, though: Blizzard has killed LAN play with this release, so players can only play together online, and on the same server. Any players wishing to play together must ensure that they’ve signed up for the same server at the time of original registration, because the game is region-locked.
#4 Warcraft III
Before it was an extremely popular (and often parodied) MMORPG, the “world” of Warcraft existed in a series of real-time strategy games. Standard resource-gathering and unit-building rules apply, with “black mask” covering unopened areas of the map. Once explored, the black mask is removed, but these areas must remain within sight of at least one unit, or they will be covered in the “fog of war”. With AI-controlled, universally hostile units called “creeps” guarding areas heavy in resources, there is a slight element of RPGs, especially since players win experience points, gold and items after defeating them. Also introduced in this game was the shifting from day to night, which provides more cover, but reduces the ability to see incoming attackers. There are five total campaigns, which are broken up according the various character race factions, though some specific “hero” characters are retained across each race’s campaigns. Warcraft III still has a devoted following, and in spite of the massive popularity of the MMORPG, remains a favorite among fans of Warcraft and strategy games alike.
#3 Ashes of the Singularity
Ashes of the Singularity is real-time strategy on a grand scale, with large-scale battles taking place across enormous tracts of land. Players build gigantic bases and control hundreds of units and send them to war against each other. It’s like everything 8-year-old me imagined while playing with toy soldiers.
Total War: Warhammer is Creative Assembly’s take on the Warhammer fantasy universe. Offering both the real-time and turn-based strategy mechanics that made the long-running Total War series popular, the new strategy game invites gamers to participate in the grimdark fantasy world created by Games Workshop, putting them in command of the medieval and fantasy-inspired factions like The Empire, Vampire Counts, and Chaos Warriors.
#1 XCOM 2
XCOM 2 takes place in a world where the commander lost in the first XCOM. Things didn’t go out as planned, and the aliens conquered planet Earth. They took over human governments and eliminated almost all resistance to their invasion–except for a few remaining members of XCOM. XCOM 2 offers players a chance to strike back at the aliens, operating in secret and performing the kind of guerilla attacks that the aliens would’ve done during their invasion. The tables have turned.
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Learn About Real Time Strategy Games
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What are Real Time Strategy Games?
Combine the strategic forces of chess, the “this unit beats that” element of rock-scissors-paper, and the challenges of learning to use specific and limited resources to build a military force with your enemy playing while you do and you’ve got a real time strategy game.
History of Real Time Strategy Games
The classic board game of Risk is one of the inspirations for modern real-time strategy games. In Risk, each player was given soldiers to spread out on a world map. Players decided where to reinforce their troops and when to battle a neighbor. But imagine a game of Risk where everyone is moving at once and you are denied the ability to take as much time as you want to plan and execute your turn.
Westwood’s 1992 release of Dune II marked the beginning of the RTS genre as we know it today. The company soon released Command & Conquer which added a multiplayer component allowing human players to compete against each other. Blizzard Entertainment released its Warcraft fantasy RTS game in 1994 and later the incredibly popular sci-fi RTS StarCraft in 1998. Other popular RTS games over the years include Age of Empires (1997), Homeworld (1999), Company of Heroes (2006) and Sins of a Solar Empire (2008).
Game Play
The games generally start with the player receiving a few units or a building. The object, at the beginning of the game, is to learn how to use these limited resources to build new units or buildings and what those new units or buildings are capable of doing to advance the player’s position. To be successful the player must build an army and use the army to defend themselves and eliminate enemies. Most RTS games focus on accumulating resources through harvesting, mining, gathering, etc. and building up a society and military machine to conquer more parts of a map and finally destroy your enemies completely.
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Real time strategy games are challenging due to the various strategic factors that involve successfully managing natural and financial resources, military planning, and battle execution.
Difference between Real Time Strategy and Turn Based Games
The unique element of RTS games is the continuous progression of the game play. Unlike turn-based games where each player takes his or her turn and all players take a turn before the first player can take another action; RTS games progress continuously and players will be taking action simultaneously. Actions can be undertaken by any player at any time just like in “real life” without waiting for other players to make a move.
Who will enjoy Real Time Strategy Games?
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Those who want a deeper game experience besides just shooting enemies, those who enjoy multi-dimensional strategy, and don’t mind the pressure of real time will enjoy this genre. The real time component adds more excitement and action to the genre than turn based games. Multiplayer competition is a huge draw for those who get tired of playing the same computer AI and enjoy competing against others.